01
Offset printing
Heavier stock, sewn binding, and color that holds up - books made to survive a campaign and look good doing it.

The Studio
Thieves Guild Games is a small independent publisher making richly illustrated setting books for the tabletop systems players already love.
We started where most do — print-on-demand, scrappy and self-funded. But our ambition was always more than just the shelf: books with the weight, art, and craft of the ones that made us fall in love with this hobby. We're starting the move to offset printing, commissioning more original art, and building toward products you won't mind leaving on your coffee table.
Our craft
01
Heavier stock, sewn binding, and color that holds up - books made to survive a campaign and look good doing it.
02
We're commissioning illustrators directly, so every world has a look of its own - not a stock library.
03
Every setting is run at real tables with real groups before it ever goes to press.
Current lines

Current line
Flagship regional books built for long campaigns, faction pressure, and shelf-worthy production values.

Current line
Collector-minded settings and boxed concepts leaning into omen, scarcity, and myth-heavy campaign play.

Current line
Our in-house system, currently under development and available as PWYW on DTRPG. Built to free your imagination and maximize your fun.
The road ahead
Now
Settings for Savage Worlds and beyond - moving to offset, raising the bar each release.
Next
Backer-funded flagship books - collector's editions, bigger print runs, more ambitious art.
The horizon
The long game: an original system, built to carry the worlds only we can build.
Guild News
Follow along for release notes, publishing updates, and early looks at the worlds currently in the workshop.
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